package all.com.jinyongqunxiax.model.mod;

import  wx.xml.simpleframework.xml.Attribute;

/**
 * <unique animation="anranxiaohunzhang"
 * audio="音效.内功攻击3" buff="内伤.3.3.100"
 * castsize="2" cd="2" costball="2" coversize="2"
 * covertype="1" icon="icon-longxiangmijing"
 * info="雪山密宗的盖世奇功" name="龙象般若功.龙象秘境"
 * poweradd="1"
 * requirelv="5"/>
 */
@ wx.xml.simpleframework.xml.Root(name = "unique")
public class Unique {
    public @Attribute                   String animation;
    public @Attribute                   String audio;
    public @Attribute                   String buff;
    public @Attribute                   int    cd;
    public @Attribute                   int    castsize;
    public @Attribute                   int    costball;
    public @Attribute                   int    coversize;
    public @Attribute                   int    covertype;
    public @Attribute                   String icon;
    public @Attribute                   String info;
    public @Attribute                   float  poweradd;
    public @Attribute                   int    requirelv;
    public @Attribute                   String name;
    public @Attribute(required = false) int    hard;
}